For your reading pleasure and perusal, may I present the draft version of the white paper that aims to introduce you to the production process that is in many ways, revolutionary.
The Toyota Production System has long been used to streamline workflow processes at the Japanese car manufacturer. Since it’s introduction, it has been transferred to many other kinds of business, even a hospital!
Seeing as an animation studio is also a production outfit, I decided to explore whether TPS could be realistically applied to one. The answer is yes, and this paper is the result of my investigation.
Since it is only the first draft, please feel free to write in, comment, critique, criticise and offer improvements.
Someone over at Broadsheet.ie (apparently Chompsky) seems to like themselves some animation. Since the end of December was not a great one for me in terms of time, here’s a roundup of the animated videos they posted over the last few weeks.
Admittedly I’m not really an “otaku” or into much Japanese media besides anime but thankfully a few people I know or follow on twitter are, so it’s a shout out to Faith Erin Hicks for the tip on this article.
Posted on the Robot 6 blog over on Comic Book Resources is a surprisingly balanced analysis of exactly why things in the anime industry are in a state of flux at the moment. The entire post is definitely worth a few minutes of your time, even if you’re not really into anime or manga.
The gist of it is that thanks to the internet, so-called fansubs of anime series’ are being made available (through illicit means) well before established companies or even the rights holders can do the same.
The post takes a good look at this and why certain companies (such as ADV and Tokyopop) have gone south in recent years, namely being forced to market content that otherwise wouldn’t be economically viable as well as being restricted in terms of adapting to new delivery systems.
What it comes down to is this: It doesn’t matter how much it costs you to make a product; you can only charge what the market will bear. The way out of this is to offer the iffy manga and anime at a low cost, which generally means digitally, and put the premium content onto physical media at a premium price. If people just want to get their weekly fix of some second-rate anime, but don’t want a special edition to treasure forever, well, let them watch it via streaming media, sell some ads, and make some money you wouldn’t have otherwise. This also solves the other structural problem in the anime industry, the delay in getting shows to foreign markets, because digital is obviously faster than physical distribution. Just as water seeks its own level, consumers will find what they want. The only question is whether they get it from publishers or pirates, and publishers have a lot more choice than they realize. Most of the people watching bootleg anime won’t pay $30 for it anyway—that’s not a lost sale. But put it online, throw in some ads, maybe paid memberships for the hard-core fans who want higher quality and fresher content, and now that anime is making money from new viewers.
This is the crux of the issue. The reluctance of studios and networks to adapt to the market in order to better serve consumers is the real reason people are becoming “pirates”.
The important lesson is that consumers will do what they want. You can educate them, coerce them and entice them. But at the end of the day, if they can get something that you are either unwilling or unable to provide, they will look to other means, even if it means becoming a “pirate”.
This scenario contains lessons for the American animation industry. Being as expensive and complicated as it is to produce, is it wise to stick to the old, established ways and watch as your customers leave you behind? Why are shows like My Life as a Teenage Robot only coming out on DVDnow? Why are they still not online (in the legitimate sense)?
These are all questions that studios and animators should be asking themselves. Are you catering to the changing market, or are you clinging to the old ways? Is that downloaded short film a lost sale? Or is it a sign of an under-served consumer?
The anime industry is just one of many that is undergoing similar issues, they are not unique. What is interesting though, has been what anime companies that have responded have done.
Smart localizers are catching on. Crunchyroll, a former pirate site that has gone mainstream in the sense of going legit and paying its content providers, seems to be doing quite well with streaming anime. Digital Manga has formed the Digital Manga Guild, which publishes enjoyably trashy yaoi manga digitally for less than the cost of a print volume and keeps prices low by using amateur translators. Viz is making the boldest move of all, putting Shonen Jump magazine online at a relatively low price and posting episodes of the top six series in within two weeks of their Japanese debut.
This ultimately means that:
The speed scanners will still beat them to it—for now—but…..manga and anime fans are basically decent and like to support the creators. Given a legitimate, inexpensive alternative, and a bit of education, many if not most will do the right thing.
This is true of any consumer. They are all for the most part, decent. if they weren’t, we would have seen at least on major studio go bankrupt by now. Be nice to them and they will reward you in return.
….by charging champagne prices for a beer product, anime and manga companies are sinking their own ship, and they don’t need the pirates to do it for them.
Continuing this series of posts (part one if you missed it), where we look at a series of faux magazine covers created by the Petite Tiaras tumblelog that feature the various Disney Princesses.
Princess Aurora in Glamour
Glamour magazine has a title that pretty much says it all, but does the Princess live up to the standard? from the official description, Glamour is:
…a magazine that translates style and trends for the real lives of American women. Our award-winning editorial covers the most pressing interests of our 12.4 million readers: from beauty, fashion and health to politics, Hollywood and relationships. We’re often optimistic, always inclusive, beyond empowering and can always separate the Dos from the Don’ts.
Our readers live for fashion, live for beauty and most of all, live for Glamour.
For the most part, it is a good match. Aurora’s story is compelling, and the tale and all that surrounds would certainly be useful in a magazine like Glamour. There’s a good dose of style content and there are personal articles in there too. Living up to the billing are the articles that provide advice to the reader.
Overall: B+ (if only because she’s asleep for a good portion of the film)
…reports on the latest in fashion, beauty, health and entertainment, as well as information and advice on the complex real-life issues that young women face every day.
So “young women” in this case presumably means “teenagers”. Arial is perhaps the most well known of the Disney princesses for being a rebellious teenager so naturally Seventeen would be the perfect fit. Is this the case?
Yes, it is. The cover is filled with a good mix of kiss-and-tell stories, “best of” lists, advice and tips and tricks on how to do things.
…conceived as a Jalou family idea that a totally young magazine, for the young and by the young, was essential to complete L’officiel, has been the magazine for the trendy in crowd in Paris for its daring and contemporary editorial positions since 1998. Devoted to women from 18 to 30, looking for an avant-garde view that shakes up preconceived ideas, Jalouse constantly innovates.
So it’s an über trendy fashion magazine for any girl who dreams of living in Paris and is looking for a sophisticated alternative view from established publications.
Naturally, Belle is French, so that part makes perfect sense. The rest of the cover seems to live up to the concept. There are plenty of fairly mundane articles that undoubtedly have a special twist and are likely to be more comprehensive in nature than some of the other publications featured here.
Overall: A-
Stay tuned for part 3 with Jasmine, Pocahontas and Mulan
We’ve had the Smurfs, Yogi Bear, The Flintstones and The Jetsons all make it onto the silver screen, but the Hanna-Barbera library is much more vast than these popular titles. What other properties from the past could be brought back to life with a tasteful big-screen adaptation? Let’s find out.
Seriously, eejits are all the rage in movies, especially ones who succeed despite all the odds (a role Will Farrell plays quite well). Huckleberry Hound is ripe for the picking. He’s the ultimate nice guy that even Steve Carrell can’t touch. His film would make a nice turning point towards more character driven entertainment with some physical humour thrown in for good measure.
Technically this one has already been done in Mexico, but there’s still more then enough room in the crowded US market for a wiseass cat and his gang of misfits. What could a possible plot be? How about a diamond thief accidentally dropping a diamond in Top Cat’s alley. Hilarity ensues as our favourite feline has to evade the thief and the law in order to return the diamond to its rightful owner.
This one is quite literally begging to be made. Action and adventure are all to common in TV shows but once you get to the big screen, things get a bit sparse. Tintin arguably fills one void, but he isn’t Jonny Quest. It’s time to see him in his own film, I mightn’t even mind if it’s live-action!
If The Lorax can be made as good looking as it is, there’s no real reason why the Snorks can’t get a similar treatment. Bonus points for updating the concept beyond the horrible 1980s plots of the TV show.
This is cinema gold. A [supposedly] rich Southern belle who drives a very fast car constantly being pursued by her evil cousin who’s after her inheritance. You can almost see the crappy live-action “update” now; starring Reese Witherspoon as Penelope and Hank Azaria as the Hooded Claw.
Yuck.
How about an animated version instead, complete with all the physical humour and squash and stretch that it deserves. Not too sure about including the Anthill Mob though. Why were they always following her around?
So that’s what I’ve come up with. Can you think of any others?
Today’s character of discussion is one that should be immediately familiar to almost anyone who watches cartoons.
Spike the Bulldog first appeared in the 1941 short, Dog Trouble, where he gave both Tom and Jerry a hard time. While that was his first appearance, it wasn’t until 1944’s The Bodyguard did we hear him speak.
Spike represents the stereotypical bulldog, immensely strong, undeniably tough and with an extremely sour humour to boot. Throughout his appearances, Tom is constantly getting on his nerves while Jerry often wins his protection.
With the introduction of his son, Tyke, things take another turn as the plot often revolves around Tom and Jerry interrupting Spike and Tyke, for which Tom is almost always on the receiving end of Spike’s foot.
Spike is essentially the voice of reason within the series. He attempts, sometimes pleading for, a degree of sanity from the other two. While he is not Tom’s foil to the degree that Jerry is, he is not averse to resorting to Tom’s methods when necessary.
Spike is very obviously the next logical step in the progression of cartoon animals, as witnessed and explained by Poochie the Dog in the Simpsons episode, Itchy, Scratchy and Poochie. Together, the trio of Tom, Jerry and Spike form a trio that effectively cancel each other out but at the same time, are always playing catchup to each other.
As far as bulldogs go, does Spike represent the epitome of the species?
Of course not! Bulldogs are well known for their mild temperament.
Coming once again from the Art of Animation tumblelog, here’s a few more lovely looking Kim Possible expression sheets. It’s these kind of sheets that always intrigue me. Animators excel at displaying emotions purely through visuals. Oh sure the voice actor has a large part to play as well, but sheets like these only confirm that animators are essentially actors, no different from their live-action brethren; portraying emotions and actions in ways that evoke feelings within the audience.
Interships have become prevalent throughout many industries, not just animation. On the surface, they offer benefits that parties on both sides can stand to gain from. The intern obviously gets observational experience to put on their resume, and the company gains time as the interns perform non-project-related tasks that would otherwise consume paid employees’ time.
That is in the ideal world, however and there are plenty of stories of interns who were coerced into working long hours, performing actual work and and often for extended periods of time (many months or more).
This post isn’t so much about abuses within intern programmes, rather it is an analysis of how the prevalence of interns within the industry could potentially hurt it in the long run.
The problem is that interns, whether they do productive work or not, contort the economic realities of the industry. If an intern is strictly an intern and simply makes tea or shuffles paper about, then their impact is limited to slivers of time that the company could only reap benefits from in the very long term, read: a year or longer.
Interns involved in production, on the other hand, can dramatically distort costs because as anyone whose taken a managerial accounting class will tell you, what counts as a ‘cost’ is entirely up to management.
Take for instance an animator’s base salary. It’s paid (traditionally) on a per foot basis, i.e. the more animation produced in a given timeframe the more the animator gets paid. Now, when you look at how much it ‘cost’ to produce that animation, most people would factor in the animator’s salary and any materials used. What a lot of people neglect to consider is overhead; things like building rent, heating/cooling, electricity, etc. that were all used in production but can not be directly applied to a particular production.
Where interns distort this when they work on a production is that they create the actual work, but they only account for the costs associated with the overhead and any materials used, they don’t get paid so that cost is not accrued by the studio.
Why does this matter?
Salaries are often the largest single cost category for employers.
If a production uses even two interns on the production, the cost of said production will be proportionately lower than if two animators were hired. Now you might say that this is an isolated case, and so what if it is. However, what if it’s extended to the entire industry? If every studio decided to hire even one or two employees less than necessary per production it doesn’t take a genius to conclude that we’re talking about a lot of people.
“But certain areas wouldn’t be viably able to produce animation without interns”
This may be true, but again, interns distort costs so much, that that is precisely why certain regions cannot produce animation, or rather, cannot appear to produce animation in a profitable manner.
When it comes to the cost of production, the use of interns will naturally result in a lower overall cost, but the problem is that the difference isn’t “saved” as studios might have you believe. Their fixed costs will remain the same whether they hire the additional persons or not because they have to be paid even if no animation is produced at all! The cost to employ an animator is considered a flexible cost that is applied to the production and would (and should) be ultimately paid for by the client.
The ultimate result of utilising interns for production is that the supply/demand nature of the job market is also distorted. Anyone willing to perform work for free will displace someone who will only work for compensation. This drives the mean salary of animators lower as they are forced to work for less than they would otherwise have. The difference is, again, not “saved” by anyone, it ends up in the economy somehow, the problem is that, ethically, it is sufficiently suspect.
So the crux of the problem is that either the job market is too willing to accept unpaid labour or that the various clients out there are unwilling to pay the amount that they should for a given production.
My suspicion is that it’s a mixture of both, a vicious cycle if you will. With people willing to work for free, studios and networks can use the resulting lower costs to argue that such and such a production is only viable if interns are used. This is patently false. The cost should be what it ought to be and the client could either take it or leave it. Extracting free labour benefits them in the short term, but harrangs the overall economy and industry in the long term.
I saw this today and can’t help but be amazed. A ~26 year old movie managed to shatter the tweet per second record during a broadcast in Japan. Now you could say that it’s in its natural environment, but one can’t help but wonder how such an old movie managed to garner so much attention. If anything it’s proof that good films can generate discussion man years after their initial release.
Australian animator Tara Fox was kind enough to send in her latest music video for the band Sons of Rico. Its an ode to her favourite video game, Lemmings.