Although I tend to focus more on larger industry matters here on the blog, I’ve an interest in smaller issues as well. For instance, what kind of things affect the independent animation producer. Frshta Mangal currently serves as producer of the animated series Library of Horror. She took the time to answer some of my […]
What would the idyllic animation studio look like, and why does it matter?
Every fan loves to express their devotion to their favourite show, film, or comic. Now more than ever, they have a plethora of ways of doing so too, which wasn’t always the case. Not only is a wide variety of merchandise available, but it isn’t limited to what’s in the toy aisle either. There is […]
Everyone can create, but should everyone create? Plenty of great ideas never get off the drawing board, and seemingly terrible ones manage to make it all the way to YouTube. Everybody is different of course, but before they even start creating, here’s six questions every creator needs to ask of themselves.
Yesterday, I was treated to a screening of an independent animated feature film called The Stressful Adventures of Boxhead and Roundhead. Written, directed and animated almost single-handedly by Australian Elliot Cowan, it’s a film that I’m still mulling over in my head the next day; a good sign if ever there was one. I’m not going to comment on the film itself just jet, however, the entire project has prompted some questions of my own on independent animated films in general and especially those done by one man bands or very small studios.
Over on the Society for Animation Studies blog, Lauren Carr writes about what she perceives as a crisis in animation studies stemming mainly from a desire by students to simply learn the software tools rather than the technique and theory behind animation. If that’s true, then we are heading for an impending apocalypse in the field from which it will be very difficult to recover.
[box color=”blue” align=”center”]Are you receiving the only curated weekly newsletter of animation news and features? Sign up here![/box] In a brief, but all too painful and to-the-point post over on Tumblr, Keith Lango lays out what it means to create animation for mass consumption. It’s an eye-opener but one that could be said to be […]
Female characters often have a tough time with variety. While there is plenty of debate and discussion surrounding the prevalence of stereotypes that send poor messages to viewers, there is something else that is completely overlooked. Dave Pressler ponders the interesting question of why female characters are often forced too look feminine by executives.
This is sort of a question to readers as opposed to a post, but is the animation industry being held back by existing, established, players? Consider the car industry and the fact that it wasn’t a manufacturer that made the biggest breakthrough in driverless cars, it was Google. Is animation similarly hamstrung by studios already […]
Baiting title aside, Mickey Mouse really is more popular than Bugs Bunny. He sells a lot more merchandise, appears in far more places around the world and is lauded as a mascot for the company that operates ‘The Happiest Place on Earth.’ Bugs never even got such opportunities and yet as a character, he is far superior to Mickey. Why is that?
Is it possible engineer the perfect animated film? We’re closer to it than you might think.