Every fan loves to express their devotion to their favourite show, film, or comic. Now more than ever, they have a plethora of ways of doing so too, which wasn’t always the case. Not only is a wide variety of merchandise available, but it isn’t limited to what’s in the toy aisle either. There is however, one area where current merchandise seems to fail, and that’s when it comes to being appropriate for the workplace.
It’s that fabled time of the year, when the entertainment industry gets itself into a tizzy about shiny objects handed out to people for their efforts over the past year. It’s an exciting period to be sure, and the rumour mill is rife with who will win what, and who got snubbed this time, etc. etc. For all the season’s entertainment value on its own though, I’m giving awards season a miss this year, and the reasons aren’t as straightforward as you might expect.
Erin Esurance was a mascot created to sell that most exotic of products: car insurance. She was a radical step away from the more traditional mascots and was given suitably contemporary marketing to appeal to buyers. Unfortunately she performed a little too well, and was pulled for a rather embarrassing reason.
Fans and fandoms are recurring themes here on the blog, and for good reason. They form an essential, and ever more critical part of a successful cartoon or animated feature. They are marketers, advocates, customers, and above all, appreciative individuals. However, fans have long been held at length by studios, and for good reason as the latest Steven Universe drama unfolds.
Every fan loves to express their devotion to their favourite show, film, or comic. Now more than ever, they have a plethora of ways of doing so too,…
Everyone can create, but should everyone create? Plenty of great ideas never get off the drawing board, and seemingly terrible ones manage to make it all the way…
Yesterday, I was treated to a screening of an independent animated feature film called The Stressful Adventures of Boxhead and Roundhead. Written, directed and animated almost single-handedly by Australian Elliot Cowan, it’s a film that I’m still mulling over in my head the next day; a good sign if ever there was one. I’m not going to comment on the film itself just jet, however, the entire project has prompted some questions of my own on independent animated films in general and especially those done by one man bands or very small studios.
Over on the Society for Animation Studies blog, Lauren Carr writes about what she perceives as a crisis in animation studies stemming mainly from a desire by students to simply learn the software tools rather than the technique and theory behind animation. If that’s true, then we are heading for an impending apocalypse in the field from which it will be very difficult to recover.