Some Thoughts on Harassment Within the Animation Industry

The revelation that a well-known, and somewhat respected veteran animator is alleged to have engaged in behaviour that crosses the line of decency and inhabits the realm of predatory is disturbing. The animation industry is small, tight-knit, and immensely friendly. To learn that such behaviour and harassment exists shatters that reality and to know that […]

Six Trends in Animation to Expect in 2018

It’s a new year and as always, a good time to speculate on the trends for the forthcoming twelve months. Animation in general had a fantastic 2017 (dare I say it, the best) and hopes are high for 2018. All things being equal, that will hold true. Yet what emerging or developing trends will influence […]

Why Producing Content is Like Opening a Restaurant

How can animation be even remotely similar to opening a restaurant? One is extremely risky, is enormously susceptible to changing tastes, is faced with intense competition and….well, I suppose they’re not so different after all, are they? So if you’re producing animated content, what lessons can you learn from a restaurant and can you use […]

Animation is Finally a Commodity. Now What?

It took long enough, but animation is just about everywhere you, and (among younger generations at least), is immensely popular. Many have long looked with envy at Japan with its ubiquitous anime and pined for a similar scenario in western markets. Their prayers may have been answered, but the reality is far from expectations. Animation […]

TV Animation Is About to Dive Off a Cliff

The production of animated TV programs has never been greater. All three kids channels have full slates, numerous cable networks have their own shows, and FOX continues its long tradition of animated programming on Sunday nights. It’s a good time to be an optimist, yet it’s never been more important to be pessimistic about this […]

How Animated Films and Cinemas Can Avoid Sliding Into Oblivion

The theatrical market for animated features has remained much the same for many decades. A few things have changed of course, but on the whole, things operate in much the same way that they always have. That is to say, films are released to cinemas first, then home media, then PPV cable, then regular cable, before finally spluttering onto regular TV many years after the initial release. Such a model has served the industry well for decades, but for cinemas, the jig may finally be up, and animated features are going to have to change if they are going to survive and thrive.

Why do you Animate?

[box color=”blue” align=”center”]Are you receiving the only curated weekly newsletter of animation news and features? Sign up here![/box] In a brief, but all too painful and to-the-point post over on Tumblr, Keith Lango lays out what it means to create animation for mass consumption. It’s an eye-opener but one that could be said to be […]

The Disconnect That Leads to Industry Breakdown

Any industry is a complicated beast and animation is no exception. The skills in demand are constantly changing and nobody really knows where things are heading in that regard. Many still pine for the days when traditional animation was either hand-drawn or stop-motion. Today, CGI comes in a dizzying, vast array of forms and associated […]