Tired of Twitter? Spam, jerks, and advertising got you down? Want to connect with the rest of the animation community in a meaningful way? Good news! Socel is for you. Read this post and find out why.
Rather amusingly, the question of whether Disney is running out of new ideas pops up more regularly than you might think. In the latest version, Maya Phillips points out the discrepancy in the variety of content the company used to put out even twenty years ago, and what it puts out today. The reasons aren’t mysterious or secreted away in the vault, they’re much more straightforward. Yet they are indicative of a corporation with an allergy to new ideas and their rewarding results.
Were you surprised about the announcement earlier this week about a brand-new series of Avatar: The Last Airbender? I sure was, but outside what was discussed around the net this week, there’s a few things that make the announcement really interesting, and potentially game-changing.
Sceptical that algorithms are the enemy? Just consider that if you’re reading this, odds are it’s only because at least one algorithm has let you.
The revelation that a well-known, and somewhat respected veteran animator is alleged to have engaged in behaviour that crosses the line of decency and inhabits the realm of predatory is disturbing. The animation industry is small, tight-knit, and immensely friendly. To learn that such behaviour and harassment exists shatters that reality and to know that it is far from an isolated incident raises many important concerns.
Last week I attended the Sweaty Eyeballs monthly animation festival here in Baltimore and besides imbuing me with a greater degree of motivation, it also reminded me that great animation lives in far more places than on Netflix and TV in general. For one, it lives right on my own doorstep.
Baltimore is not a major centre for animation, but it is the east coast’s quirky, weird equivalent to the west coast’s Portland. Art there is unafraid to be bold, independent, and challenging of the status quo; everything that mainstream art is not. It attracts a crowd that dares to be different and aspires to be something more than a cog in a machine at a large studio.
Some of the animated shorts on display were student works, while others were collaborations with artists in other cities. Yet they were all remarkably different from what you’d see on a TV screen. They had a sense of ‘life’ to them that exhibited a vibrancy and excitement. Even the shortest student films were alternately amusing and stylish. Better yet, they were all different from each other! There was no repetition or slovenly imitation! Every short was a feast for the eyes and gave pause for thought.
What all this served to do was to remind me (as I’m now reminding you) that great animation actually doesn’t reside on the screens we’re been brainwashed into believing they are. Mainstream animated features are not great animation; indie features are. Animated TV shows (even those on Netflix) are not pushing the envelope; shorts on the internet and elsewhere are.
So perhaps consider this a recommendation to check out what’s animated events are happening in your area. You might discover something you’d never see otherwise. And if you can’t make it to a major city, consider starting a screening event of your own; there’s no reason why not in this day and age.
Pixar’s latest film Coco is being endowed with so many awards, they have their own Wikipedia page dedicated to tracking them all. It’s not all good news though. The film’s dominance highlights a concern that the industry is disconnecting from audiences in a potentially damaging way.
Everlasting cultural ubiquity stands as the holy grail of any creative endeavour. This tantalising achievement so often seemingly within reach is more often than not beaten down by the bulwark of a society whose tastes change and whose fickleness is monstrously incurable. The Simpsons though continues to find new paths to cultural relevance; the latest of which is through internet memes.
One of the trends to expect in 2018 mentioned in last week’s post is about the rise of indie animation and the plethora of choices it will bring along with it. Shout! Factory has two new releases which offer a glimpse at both sides of the animation coin.
It’s a new year and as always, a good time to speculate on the trends for the forthcoming twelve months. Animation in general had a fantastic 2017 (dare I say it, the best) and hopes are high for 2018. All things being equal, that will hold true. Yet what emerging or developing trends will influence and transform the industry as we stare down the wait until 2019? Here’s a good guess at the six of the most important.
The revelation that the Powerpuff Girls have a sister is certainly surprising. Bliss adds a new dimension to the long-established franchise that arguably is nonetheless long in the tooth. Yet why did it happen now? What is the bigger meaning behind the move? And why is Bliss a product of circumstance?