Animation

The 2012 NY International Children’s Film Festival is Coming!

It’s that time of the year yet again, when New York City hosts their International Children’s Film Festival, a fantastic event that brings a decent amount of otherwise obscure animation to the big screen on American shores.

This year’s lineup is quite impressive with the US premiere of A Monster In Paris and a sneak peek at Aardman’s latest, The Pirates!Besides that, there is the usual mix of live-action and animation from around the world, including an impressive shorts schedule. As an added bonus, they will also be screening the Beatle’s Yellow Submarine!

The festival runs from the 2nd to the 25th of March on the weekends, so you really don’t have many excuses for not making it to at least something.

Tickets, showtimes and locations, can all be found on their website.

The 2012 NY International Children’s Film Festival is Coming! Read More »

Seven Hilariously Bad Rave Flyers

I found the Bad Rave Flyers blog through a comment on Reddit, and although it would be something more suited to typography students, after just a few pages, I noticed it contained its fair share of animation-related stuff as well.

If you’re ever wanted to feast your eyes on some truly horrific crimes against graphic design and copyright infringement, look no further!

Back at the Barnyard

The Nightmare Before Christmas

The End of Evangelion

Unknown anime

The Care Bears

Ikki Tausen

Aladdin

 

Seven Hilariously Bad Rave Flyers Read More »

Character Sundays: Chuckie Finster

Chuckie Finster is the most instantly recognizable character from the original Rugrats. Wild, untamed red hair, glasses and a distinct, congested nasal voice single him out amongst the others. However it is much more than looks that sets Chuckie apart.

On a character level, he is also the most nervous, the most risk-averse and the most timid; traits that Angelica is only too eager to exploit throughout the series.

Chuckie is a complex character in the greatest sense. In other words, we don’t really know why he is the way he is, he just is. That’s what makes hims rather likeable, he comes across as quite a “real” character.

While the nature of the Rugrats’ adventures isn’t overly complex (it is a kid’s show afterall), Chuckie is almost always present to provide the necessary depth and voice of reason. Although this could easily be written off as the unnecessary inclusion of a timid character, the show does utilise the fact quite often; with many storylines involving Chuckie overcoming one of his many fears or succeeding despite his doubts.

 

Character Sundays: Chuckie Finster Read More »

The Pearls Of Wisdom Hidden In A Going Bust Notice

Word has come through that anime distributor T3 has shut down. While their release stating as much is long and very thorough, it contains many important quotes that allude to the many, many difficulties and problems that one can face when running a business, especially one devoted to the troika of content, distribution and the internet.

Here’s a few choice quotes (with a summing up at the end) that are well worth pondering (any emphasis is mine):

Each day we struggle with clients that come to us with various films and television projects where we painstakingly spend hours uploading, encoding, and preparing clips in our submission to the various television networks only to learn later that our clients may have “borrowed” a Willie Nelson song and/or where even classical music and Top 40 tracks are used widely in promo reels without the required licensing in place.

Similarly we have additional daily challenges when we spend hours in pursuing the sale or licensing of a project that requires the same level of effort only to learn that there’s not any E&O insurance in place and/or when our clients forget or don’t take the time out to register their intellectual property and works with the Library of Congress.

Beyond licensing, copyrights and related issues, each day we deal with other headaches that include: HD vs. SD, 4:3 vs. 16:9, countless hours of FTP uploading (only to have it fail and start over again), a dizzying array of encoding protocols, resolutions, network quality guidelines, color correction, audio levels, streaming bitrates, and hours upon hours of editing clips, sending video emails, database updates, revisions of show treatments/show bibles

Perhaps more telling is the following:

If it sounds daunting it is, and all along we wanted to make clear that we would leverage existing technology where possible – and we have spent literally hundreds of hours in vetting out various Online Video Players (OVP) and pay-per-view streaming platforms.

Our daily challenges and that of our clients are further evident by the speed in which convergence in the marketplace is taking root – and we find that our clients have poorly prepared for straddling the gulf that is the “lean back” television marketplace with that of the “lean forward” online viewing offered in portals and websites where content must be prepped for tablets, i-Phones, and screens and operating systems of all types.

Today there is time-shifting, place-shifting and so many other elements in play that if you’re a television producer or filmmaker, you need to get your head around the fact that your audiences are everywhere and your content needs to be prepared, licensed and readied for viewing in just about any viewing environment.

Further, social media and promotional advertising is not enough as each project needs marketing, legal, and all sorts of help in getting your film and/or television project picked-up. Again, trying to do this given our limited resources has been a recipe for failure, and one of the reasons that there are so few companies like us that perform on a success-based commission structure.

So what is there to learn from this besides the fact that handling entertaining content is an infinitely tricky business?

For one, T3’s difficulties are likely fairly common throughout the industry, they are not alone in their headaches. Issues such as licensing and copyright are so important and are yet so often ignored/abused that you end up with a situation like this, where a company is spending more time trying to obey and adhere to the rules than they are actually making money.

Animators have to be aware of this, especially if in a small studio environment, but especially when creating your own, independent stuff. If a legitimate company like T3 couldn’t hack it, there isn’t much hope for you either.

T3’s closure notice is full of indications that the landscape for media (particularly video) consumption is rapidly changing and you’d better be prepared to change with it.

 

The Pearls Of Wisdom Hidden In A Going Bust Notice Read More »

The Fubiz Awards Has Some Fab Animation

By way of Debbie Staab, the French website Fubiz, which focuses on design matters, has decided to hold some awards this year. Surpurise surprise, there’s an animated category. There are 8 films in the running altogether and here’s a quick flavour of what’s on offer.

Don’t forget to check out the website to see the others.

The Fubiz Awards Has Some Fab Animation Read More »

Why Disney + Threadless = Happy Fans

Via: Threadless

The other week, Cartoon Brew featured a post about a competition then being held over at online clothing site, Threadless. The gist of it is that people were asked to submit their design for a new Donald Duck T-shirt with the winners having their design made into an actual article of fashion.

This is a great idea, but there seems to have been little discussion about the significance of such a competition. Beyond simply crowdsourcing a design.

Professional designers may decry the blatant use of free labour in order to obtain a design but that is overlooking the many benefits there are to be gained by both sides.

First of all, it’s proof that Donald still has many, many fans, and that they’re willing to use their talents for his benefit. Through 12 pages of designs, there are a few bad apples, but the vast majority are something that I would love to wear (see the three examples, this post)

Secondly, the official sanction from Disney is good in that the winner is (or rather ought to be) guaranteed a fair deal for their work. OK, so it’s not like they were commissioned in the traditional way, but the winner should be adequately compensated for their work. While everyone else is out of luck, they at least have used an opportunity to stretch their skills and can still use their design in another place.

Via: ThreadlessHow many times do we see smaller (or even larger) studios encouraging and cajoling us into buying merchandise that they think we, as fans, want? Why not let use tell them what we want and let them sell it to us? (It’s a bit crazy I know, but right now that’s essentially what Hollywood does with its films).

Competitions like the Threadless one build good relationships between the studio and the fans by giving them a hand in the game and making them feel as if they are valued; a tactic that Adventure Time has done since it’s beginning to great success.

While care must naturally be taken, there is no reason why studios can’t interact more with their fans in this way, especially since the rise and ubiquitous use of the internet has broken down so many barriers to communication.

Fans have and will continue to be, the lifeblood of studios large and small, and the sooner we see closer collaboration between the two, the quicker both sides stand to benefit.

I'm sorry, but I find this one simply hilarious.

Via: Threadless

Why Disney + Threadless = Happy Fans Read More »

Are Studios Missing An Opportunity With Their Cartoons?

The impetus for this post is this chart, which I found over on 9Gag the other day (just for a few minutes as I needed a quick wind-down from work!).

What’s the most interesting thing about this graph? Why it’s the slump in the teenage years of course!

What’s really interesting though, is that as far as the studios are concerned, once someone goes over that cliff at the age of 12-13, they never come back. The truth is a bit different though, and it’s perhaps something that studios could do better to market.

We’ve seen the likes of some Nicktoons getting onto DVD/Netflix, but Disney and Cartoon Network are hopelessly behind. We’ve got the PowerPuff Girls and a few single discers from the latter and nothing at all from the former (where’s Kim Possible?).

Some marketer somewhere should be able to come up with the ideal formula for when to re-release older cartoons and cash in on the nostalgia kick.

Are Studios Missing An Opportunity With Their Cartoons? Read More »

Powet.TV On The Top 5 Cartoons That “Need” Live-Action Remakes

Yes, it’s perhaps inevitable that someone decided to come up with a list of animated shows that are desperately needing to be updated with a live-action film.Why animated shows can’t simply stay animated is a concept that is apparently to mind-boggling for some, especially those in Hollywood but especially all those people who continue to buy Smurf merchandise.

Seeing as the idea will never, ever die and that I would never, ever compile a list of my own,  here’s the 5 from Zac Shipley’s list on Powet.TV with a quick blurb on why it should be so.

5. Cowboy Bebop

With SciFi so common in the summer movie season, and the popularity of good guys who are kind of bad, clinching the success of Bebop as movie wouldn’t be hard.

4. Thundercats

…the revamp produced for Cartoon Network shows how much potential the concept has.

3. Gundam

It’s popularity in Japan and the US for decades has made me wonder why it hasn’t been adapted into a huge movie series.

2. Daria

Daria was a strong female character, as was her friend Jane. Their attitude could easily be written off as overly sarcastic and hipster crap in today’s society, but in the late 90s it was a breath of fresh air when ever show about a teen was overly positive and unrealistic

1.The Venture Bros.

My most wanted since it is easily my favorite show produced in the last decade and any excuse to talk about it I’ll take.

 

Powet.TV On The Top 5 Cartoons That “Need” Live-Action Remakes Read More »

The Underlying Reason Why Kaboing TV Failed To Take Off

Much debate has taken place over the last few days in regards to the current status as future of Joe Murray’s Kaboing TV project. The site’s apparent failures include:

  • lack of viewers/eyeballs
  • lack of new content
  • poor site design
  • original content not optimised for the web
  • etc.

While all of these are valid points, they do tend to focus on the practical aspects of the site. In other words, things that can be changed relatively easily. New content is not hard to come across, site design can be improved and as for the original content, well that is something that can’t be helped once it is made, but it is hardly likely to pull the entire site down, especially if it is dedicated to showcasing a wide range of films.

No, there is one thing and one thing only that really caused Kaboing TV to stutter and that is community.

Yes, community is something that is still being figured out in the webosphere. Lots of social media “experts” will tout it, plenty of marketing folks will emphasise it in their presentations but “community” is still something that is spectacularly difficult to pin down.

First of all,  is it viewers? Is it commentators? Is it creators? It is, in fact, all three.

Websites are the foundation of a successful community but their continued existence is dependent on the nature of the community as well as their level of involvement.

Let’s take for example, Cartoon Brew. It’s a website/blog that focuses on animation issues just the same as many others. So why do we keep it as our homepage and check it at least once a day? The answer is that Cartoon Brew has spawned a community with which we share a common interest (animation) but also because we have reasons to keep going back. If it isn’t for the exclusive news and videos, then it’s the comments or perhaps the comments on the comments.

If Cartoon Brew was lacking the surrounding community, then it would simply be another animation site on the web with nothing to differentiate it and it’s traffic would certainly reflect that.

So look at Kaboing TV in the same light. What was there to commend it outside of the site itself and the content? Very little I’m afraid. Kaboing TV sadly failed to grow a sustainable community that had people coming back regularly and interacting with each other.

Now of course, it’s hard to get a completely new site off the ground and Joe’s (quite logical) reasoning was that if he had some new shorts to go along with it, they would add something extra that would entice people to visit regularly at the beginning and hopefully spur the creation of the community.

Visitors are encouraged to comment, share and otherwise engage on the site, but that is the limit of what they could do. Content is curated (ostensibly to keep standards up) and favours the creator submitting their work. That’s great, but also assumes that there is a community ready and willing to devour the content. This wasn’t the case, and most people won’t put the cart before the horse.

What needed to happen was that the community would submit, approve and vote on new content themselves. The internet is full of examples where so-called crowd-sourcing has worked quite well in helping to build communities and websites. While it admittedly takes time for the numbers to grow, there is little sense in handicapping things from the start.

Kaboing TV is a fine idea and it is a concept that has promise. It’s just that someone was highly likely to fail with the first effort and unfortunately that someone was Joe Murray. The good news is that whoever chooses to follow him stands to learn from his mistakes and will hopefully create an animation site complete with a vibrant and active community to support and sustain it.

 

The Underlying Reason Why Kaboing TV Failed To Take Off Read More »