October 2011

Some Stop-Motion in Slow Motion

Originally shared by Bill Alger through Google+, here’s a GIF illustrating all the hard work that goes into stop-motion animation.

Clearly they’re a special kind of animator for a reason 🙂

Coraline stop-motion in progress

On the same note, to see how a stop-motion film is made in real time, check out Daisy Edwards production blog for her stop-motion film, She’s A Rebel.

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Character Sundays: Master Cyclonis

Not to be repeating myself or anything, but seeing as it is October now and Halloween is just around the corner, it makes sense to take a peek at some of the darker characters in animation. Today’s post is from this past June when I had a look at Master Cyclonis from Storm Hawks.

Debuting a few years ago on Cartoon Network is a Canadian show produced by the best-named studio I have come across to date: Nerd Corps. Based on the planet Atmos, Storm Hawks centres around a group of rag-tag young adults who wish to gain the same respect that a previous iteration of the group had.

The premise of the show is that the planet is composed mainly of atmosphere, with various rocky “islands” as the only areas where people live. Each island or group of islands are considered different countries or kingdoms. As with most shows, there are good and bad ones with the show focusing on the confrontations between the two.

Kids shows generally seem to keep within a fairly narrow range when it comes to villainy. Evil businessmen, dark wizards and overbearing authority figures are all the standard fare. However, the vast majority of them are male. Exceptions generally include shows aimed at girls or with girl leads. Which makes Storm Hawks the exception, it’s a fairly gender-neutral show with a mixed group of lead characters and plenty of variety in the supporting cast.

Of interest today is the leader of the ‘bad’ side, collectively known as Cyclonia, headed up by Master Cyclonis. The reason for focusing on her is that she is a rare character, a female baddy, and a fairly heartless one at that. The official description is as follows:

Diabolically intelligent and a master of crystal transformations, the Queen of Cyclonia is hell-bent on extending her new kingdom by force. Extremely paranoid, she only trusts her shadowy henchman, the Dark Ace. Her Talon thugs are in constant fear of falling into her disapproval, which happens a lot.

Master Cyclonis is unique in that she is the same or of similar age to our protagonists. She is not some wrinkly old hag who is clinging on to her throne, she is very much the opposite, looking to widen her influence and consolidate her control over Cyclonia, the lands she rules and beyond.

Often seen wearing a cape and hood, Cyclonis appears dark, in effect concealing her powers from those around. Such a disguise of sorts could be seen as an attempt to subvert or trick the unwitting. When in battle or angered, the hood retracts into a headdress-like set of petals that emphasize her heightened mood. Her comparatively tall stature reinforces her position over others.

While some people have speculated that Cyclonis embodies the ‘goth’ style (see above), I would have to disagree. Yes, she dresses dark clothes, wears what appears to be heavy amounts of eye shadow and has pale skin, such features only serve to contrast her appearance with others and to indicate the dark nature of here character.

Master Cyclonis (like all the characters in Storm Hawks) displays a lot of emotion through her eyes. They’re large size are put to good use as they narrow to convey anger, displeasure or both and widen to illustrate her surprise. Her heavy eyebrows emphasize these emotions.

As a character, Cyclonis displays all the hallmarks of a classic villain including a lust for control and power, a careless attitude towards those who serve her, a demanding attitude and a lack of tolerance when it comes to failure.

Repton: I couldn’t care less about your plan, Cyclonis! What’s in it for the Raptors?
Master Cyclonis: Untold riches to start.
[Cyclonis zaps Repton]
Master Cyclonis: And I’ll promise not to crush your measly little Terra Bogaton.

Much more than your usual bone-headed bad guy, Cyclonis is conniving and clever. She is not just a skilled fighter but is also intelligent enough when it comes to her style of attack. While physically she is comparable to the Storm Hawks, she is also crafty enough to engage in psychological warfare. In one particular episode, she plays on the fact that Piper is the lone girl in the group and is only thwarted because of Piper’s superior intellect.

While her character inspires a lot of fear, it does draw upon pity. Ultimately she is a lonely character not unlike Lord Voldemort in Harry Potter. Yes, he has untold power and people at his disposal, but as Harry points out in The Order of the Phoenix, he is a lonely figure who has been and will continue to be isolated because of his demeaning nature and his unquestionable evil nature.

Master Cyclonis adds a lot of complexity to an otherwise decent series. The fact that she is a female adds to the unnerving nature of her character, the fact that she is also quite ruthless is belied by her age and her level of skill and mastery in the art of fighting is proof of her stature.

If you have not already, she is well worth checking out as a villain.

 

 

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Who Will Lead Us Now?

You already know who this post is about, even before you’ve started reading it

That’s because Steve Jobs really was a leader.

I may not have bought any of his products, or even agreed or liked his way of doing things (too locked-down, too expensive) but that’s not to say I didn’t have a lot of respect for him.

Clearly the animation landscape would be very different if Steve Jobs hadn’t taken a bit of a gamble back in the 1980s. Which is the reason for today’s post:

Who will lead us now?

Plenty of people are calling Steve a “visionary”. Yes, he had vision, but he was much more of a leader. He had the ability to envision things, but he also had a huge ability to get others to work towards that vision with passion and excitement.

That’s why Pixar is such a success. While Steve undoubtedly got a good pitch of sorts from Ed Catmull and John Lasseter, ultimately, he could see that the technology they were developing was irrelevant to the story potential that Lasseter offered the output. Steve guided them towards their first deal with Disney, and was instrumental in helping them re-negotiate it after the success of Toy Story.

Steve’s position on the board of the Walt Disney Company (and largest individual stock holder) ensured that that firm took a slightly different approach to online content than the other Hollywood studios. That’s no easy task.

As of right now, there is no one, clear individual who could be said to be a true leader within the animation community.

There are plenty of leaders such as Jeffrey Katzenberg and Fred Seibert and  Ed Catmull is probably the closest thing to Jobs in light of his determination to see Pixar make animation instead of hardware. Although they are all leaders in a different capacity than Steve.

We need a leader because they can see the way forward. They may not know for certain where they are taking us, but at least they’re willing to take a bet on it. That can’t be said for the vast majority of people, which is why leaders are so rare.

A new leader will emerge, that is a certainty.

Until then, we’ll continue to inhabit the aimless space that’s left behind.

RIP Steve

 

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It Wasn’t The 3-D That Pushed The Lion King To The Top

Yes indeedy, hot on the heels of it’s fortnight at the top of the US box office (which doesn’t mean much by the way), Disney announced that they would be re-releasing a host of (randomly chosen?) films from the past 20 or so years in 3-D.

Filmophilia has a decent post that breaks down why it wasn’t the 3-D that helped it get there. I’ve already discussed the topic so there’s not much point rehashing it now.

Just go and read the Filmophilia link, it’s worth it.

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Do You Think Internationally When Developing A Series?

Sam Register discussing Warner Bros. animation at MIP Jr. 2011

 Via: MIPBlog

Do you think you should?

If not, why not?

Going on right now, MIPCOM is pretty much the convention/expo/gathering when it comes to selling shows to international buyers. Thousands come from all over the world to Cannes to see, hear, meet and schmooze about TV programmes. It’s also preceded each year by MIPJr. a similar event for kids shows that is ostensibly the same format as it’s big brother.

MIPCOM is an important part of the global TV ecosystem because it allows content producers to sell that content to others. It’s much cheaper (and easier) to simply sell the rights to a local player and have them handle re-dubbing, marketing, scheduling, etc. Essentially what you get is money for your show with relatively little effort.

So should you develop your show with this event in mind?

Or rather, should you have an international mindset when developing a TV show or film?

The answer is you probably should, not to the extent that you design your entire show around the international market, but you should be aware that certain things don’t play too well in the foreign markets, such as:

  • Westerns – The only place with a wild west is America, most other countries have nothing comparable so they aren’t nearly as interested
  • Military – DreamWorks discovered that as half-decent a film as Monsters Vs. Aliens is, it did relatively poorly internationally because of the heavy military theme didn’t resonate as loudly with foreigners as it did with Americans.
  • You get the picture

The important point is that if a show skews too heavily towards American culture, it might be a difficult sell abroad, resulting in the network being more reluctant to buy it given that international sales are normally necessary to make money.

Of course the opposite is true too. You shouldn’t base you’re entire show around what the international market wants but you should at least be aware that your show will likely be sold abroad at some point and adjust your development accordingly.

The most popular TV shows out there are so for a reason, and that is that they have universal appeal regardless of the culture you live in. The simple reason this is so is because they make culture irrelevant. Think of SpongeBob, where you live has nothing to do with the show, Bikini Bottom could be anywhere in the world!

Just keep an open mind, that’s all!

PS. Dave Levy wrote a great book on pitching and developing TV shows

PSS. Don’t forget to read Steve Schnier’s informative The Pitch Bible Blog

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Are These The 5 Reasons Why You’re Not Making A Personal Film?

David B. Levy is a man not averse to personal projects. This is his latest film, currently making the festival rounds.

Via

Making a personal film is no easy task. It just isn’t, for a whole host of reasons. It’s a complicated, arduous process that may or may not end up the way you expected it to. Lots of people never finish there’s, but are these the reasons why you’re not starting yours?

1. I don’t have the time

Ah, do you really not have the time, or do you think you don’t have the time. There is a big difference between the two you know. Unless you work 12 hour days or 7 days a week, you really aren’t in a position to say you don’t have enough time. Besides, it’s not about the amount of time you have but how effectively you use the time you’ve got.

When it comes to these kinds of things, the quickest and best solution is to set aside time on a regular basis, say a Sunday morning or an hour every night after dinner. Perhaps more important than setting the schedule is actually sticking to it. You might find it tough, but over time, regular actions, even small ones, can have big results.

2. I don’t have an idea.

Well, go and find one! There are plenty of ideas that could be put on film. Remember, this is a personal project, so essentially, it’s all about you! And the best part about a personal film is that you’re completely unrestricted. The only person telling you what to do is yourself! However, a note of caution, once you have decided on a subject, plan out how you intend to move forward, don’t get stuck in your own version of “development hell”.

3. I don’t have the money

For years, this was the sticky point. Making a short film does cost money. However, the amount that it’ll cost is totally dependent on how much you’re willing to put into it. You could make a film for a million dollars if you wanted to but budgets ain’t the whole story. At the end of the day, be realistic. Do set a budget, and stick to it, that’s just basic common sense.

If cash flow is a problem, the best solution is to trim expenses and/or set aside some funds on a regular basis. You’d be quite surprised just how quickly even $20 a week will add up.

Also remember that while the cost of technology has dropped significantly, you don’t necessarily need the latest Cintiq tablet or Flash software. There are plenty of free alternatives that may not be as feature-laden but will accomplish a lot of the same tasks.

4. I don’t know what to do with it when I’m finished

I’m not too sure about yourself, but films are generally meant to be seen, by lots of people! Throw it up on YouTube! That blog you started to track the production (because you figured it would be a smart idea)? Throw it up on that! Show it to some friends! Have them show it to their friends! Put it in your portfolio! Show it to your boss! Take it to one of ASIFA’s open screening nights!

The possibilities are endless when it comes to a personal film. Some people are happy just to let as many people watch it as possible, others like to get awards from festivals, some folks like to make money from their short films. Although be aware that charging for a personal short may preclude you gaining a reputation first.

5. I don’t see the point

A personal film is essentially a proof of sorts. It says to the world that you can be uniquely creative. It says to potential employers that you have a logical enough mind that you can conceive and create a project using just your own initiative (employers like to see that).  It also gives you plenty of unique experiences that you’re unlikely to have anywhere else.

To conclude, there’s very little holding you back from undertaking a personal film. The challenges can appear to be insurmountable but only if you let them be. Figure out a game plan and before you know it, you’ll be making one.

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Character Sundays: Dick Daring from The Replacements

Today’s topic of discussion is Dick Daring, the pseudo Evel Knieval father from the Disney TV show, The Replacements. Of course there’s a reason for this decision, and that’s because today is creator Dan Santat’s birthday! Happy [redacted] Birthday Dan!

Daring resembles the typical cartoonish father figure in that he’s somewhat inept (buying daughter Riley a mule instead of a horse), partially clueless but forever loving towards his family. What makes him stand out though, is his job: being a daredevil.

This sets things up for plenty of jokes as Dick attempts some truly outrageous stunts over the course of the series that, naturally,for the most part fail.

What makes Dick an interesting character is that we can compare him to another cartoon father that is partially clueless but forever loving and that’s Homer Simpson. The big difference between the two though, is that Dick’s character never changed whereas Homer’s character gradually changed over the course of the series. To that end. Dick as a dimwitted character is much more believable than Homer is.

Dick Daring also embodies many of the traits of the so-called man-child. He’s a grown man but sometimes acts like he’s still a kid. There’s nothing wrong with that since Will Farrell made a career out of it, and it does put an interesting twist on the entire family setting as sometimes it’s the kids who appear more mature than him!

Although not an overly complex or conflicted character, Dick Daring does make the perfect addition to a great show. He balances out some of the seriousness with his wild and crazy ways, and he always has a foil in C.A.R.R. the family’s British super smart car.

As far as cartoon fathers go, Dick Daring is about as animated as you can get.

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Why Frederator Were Right To Pull The Mathematical Video

It doesn’t happen often, but sometimes people make mistakes. which is apparently what happened over on the Adventure Time blog the other day. The show is well known for it’s growing and devoted fan-base that stems from the show’s top quality, it’s quirky and loveable characters, and, most importantly of all, the way the creators, network and studio crafted and actively encouraged the creation of a community around the show.

As part of this, Frederator began putting out two recap video of each episode, one solicited responses from fans, the other contained said responses as art, music, voice messages, etc. The long and the short of the latest video, is that it went out as usual and generated a lot of discussion on the internet before being withdrawn.

The result was that a lot of fans were upset for many reasons, but chief among them is that the felt that Frederator/CN/The Man was somehow censoring some aspect of the show.

This is patently false.

In fact, I’d go so far as to say that it’s almost a smack in the face, especially as plenty of it has continued even after an official explanation. Understandably though, emotions do seem to be running a bit high, especially given the subject matter.

However, there is an extremely valid reason that Fred touched on but did not go into detail on, and it’s the one and only reason the video was pulled.

Here’s why he was right to do so.

In a handy coincidence, I’m right in the middle of reading a book called Remix by Lawrence Lessig (of Creative Commons fame).

Remix by Lawrence Lessig coverIt’s a rather fascinating book that I’d encourage you all to read, you can even download it for free.

In it, Lessig discusses his theory of RO culture and RW culture. RO refers to Read-Only and RW refers to ReWrite. The difference is that the former allows the creator more control over what they create and how it’s consumed and the latter extends the right to anyone should they wish to ‘remix’ it into something new.

As far as RO culture goes, right now that means anything on TV, film and radio where the creators intend for it to be seen/read/heard exactly as they originally intended it. RW culture is pretty much everything outside of that that is primarily created by fans.

Adventure Time is a show in the RO tradition. It is meant to be watched the way that Pen Ward, the studio and network intended it to be. Fans are free to create whatever they wish, however that is all done outside of the official channels and is clearly labelled as such.

What the recent Mathematical video did was inadvertently insert part of the RW culture into an RO show. In other words, it took the context of the Princess Bubblegum/Marceline relationship and implied something that Pen Ward and his crew never intended to be the case. Their vision for the show was compromised and that puts things at odds with the goals of RO culture.

Therefore the video had to be pulled because otherwise it could have compromised how the characters and the show are meant to be viewed by the audience.

Fans are still free to imply whatever they wish because they are part of the RW side of things. They create many new and wonderful things but it is clear they are independent of the show. Frederator is part of the production team and they are obligated to follow the vision of the creators, whatever it is.

The decision has nothing, repeat, nothing to do with the nature of the relationship. That is completely irrelevant to the discussion and it isn’t fair to insinuate that the decision was made based on that and that alone.

Even if crew members engage in creating their take on the relationship, unless it is officially sanctioned, then they too are acting as part of the RW culture, in other words, they are acting outside of the RO culture of the show and their art can’t be seen as ‘official’.

Fred and the studio acted completely correctly in pulling the video because the longer it was left up, the more and more it would have compromised the original vision of the creator, Pen Ward and how he wanted everyone to see the characters.

Irregardless of the potential future developments in the show or its characters, pulling the video was the best decision given the circumstances and all the criticism that is being thrown about is completely unwarranted.

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