Three Solid Steps To Encouraging A Kid To Take Up Animation

Via The Animator’s Survival Kit.com

Animation is kind of a funny industry in that a vast majority of its ultimate customers have no idea about the nuts and bolts of the products or even the industry behind it. OK, granted, that could be true about any industry, for instance, do you know how roads are designed? Perhaps, but could you tell me how to lay out a road profile, complete with PVC, PVT, K, SSD, HSD and e values? You could! Oh I see, you were pulling my leg, well, shame on me.

One difference is that adults can generally go and read about how to do it but the real difference is that adults have a choice about whether they go and read about it. Kids (for the most part) do not care.

This morning as I sat down to write this post, it occurred to me that the path to my current career was pretty much laid out in advance, school-wise at least. I mean, civil engineering isn’t a spectacularly complex career; it’s not like we’re competing with the medical or law colleges for the best minds in the nation so planning for a career as one was fairly simple.

Which got me thinking, how would you encourage a child that seems hell-bent on doing animation? It’s a bit of a tricky one because plenty of kids love animation but only a select few can understand it and reproduce it.

The first way would be to find the signs. Do they enjoy watching cartoons? Do they doodle all the time? Do they make rudimentary comics? Have they created a universe for their comic/characters? These are all traits of a creative mind at work. I distinctly remember the kids at school who were always drawing or doodling. During the intensely competitive newsletter market in 5th class, there were one or two comics floating around trying to lighten the atmosphere a bit.

Now that you’ve noticed the talent, how do you go about building the foundation for a career? It can vary, but most animators I am aware of (and have talked to) strongly hint that their parents had a fairly large bearing in their early days. This ranges from buying the necessary supplies to, in Brad Bird’s case, driving two and a half hours to see Snow White and the Seven Dwarfs in a hokey-poke cinema in Oregon. So the answer would seem to be to encourage creativity and to ensure that the kid has plenty or opportunities to experience the artform.

The third and I suppose final way would be to ensure that the kid receives some sort of formal education in the field. I mean, it is one thing to have natural talent but more often than not, such a skill can run wild and some instruction can go a long way to channeling that energy into something truly creative. There are plenty of good schools out there, both expensive and not so expensive. What matters is that the child at least has the option of going to one.

The ultimate point of this post is that you sometimes hear the stories out there of how parents almost admonish a kid for drawing or doodling in the false belief that they could never earn a living from animation or the creative arts. Such a mindset is defeatist and such discouragement is a sign of ignorance on the part of the parent.

I kinda feel like I’m preaching to the choir on this one, but as a non-animator, this is the kind of stuff I see animators complaining about or regaling in stories about themselves or people they knew. There is no excuse for it so hopefully this post will serve as a bit of a reminder to everyone that we should be encouraging kids to take up the skills if they have an interest in it.