Asides

How To Petition for An Avatar and Legend of Korra Soundtrack

In what seems to be a regular occurrence over on The Last Airbender subreddit (yes, I am a subscriber), someone has released yet another internet petition for an official soundtrack release for Avatar: The Last Airbender and The Legend of Korra. Now this one has gained a bit more traction that previous ones in that the actual production house, The Track Team, has linked to it. So it has a bit more pedigree than previous attempts, so why does it still fail to stack up? Well, it once again makes the familiar mistakes of such campaigns.

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Which American Kids Network Online Store is the Best?

Funnily enough, it never crosses my mind that they three major kids networks here in the US actually have online stores of their own (the Hub has no store of their own, yet). My default destination for online shopping is Amazon, and not just because they have everything. So I thought it might be interesting to actually visit said stores and have a nosey around in there to see what they sell and how well they’re doing it.

Nickelodeon

NIckelodeon online shop screenshot

Starting with Nickelodeon, the homepage greets us with some featured shows, some specials some top sellers and an advertisement (because we all go to shops to buy stuff. In fairness to Nick, they’ve got merchandise for a good chunk of their shows (no Teenage Robot though) and actually go pretty far back too, Alex Mack anyone?

What they’re actually selling though is up for debate. Setting aside SpongeBob as the exception, Nick is a bit odd when it comes to certain things. For example, men’s apparel; which consists solely of skateboard decks. Yup, that’s a new one for me too. Naturally the kids apparel and toys are well catered too, but adults are going to feel distinctly left out.

Interestingly enough, Nick does have a ‘Nickelodeon U‘ section of the store that contains four pieces of apparently random SpongeBob merchandise. Yes, you can buy SpongeBob golf balls, golf club socks, a hamper and a shower curtain. Surely this wins as the most amusing thing I found on there.

The site itself is horribly difficult to navigate and is clearly not intended to be kid-friendly. It seems to be more of a token effort than something that is given serious attention by Viacom.

Disney

This one is a clear winner. Selling merchandise has been the cornerstone of the Disney empire since its foundation and their current online outlet continues the tradition. You can buy anything and everything there (including some fabulously overpriced fine art) and the company isn’t shy about leveraging the entire organisation either. You can buy Disney Channel, studio and park merchandise all in the one place. In other words, if it’s Disney-related, you can buy it. The store itself is easy to navigate and with tons of products, its possible to find something you want.

What I did find to be the interesting part of the store is the homepage itself. Take a look at it. Who’s it targeting? Kids obviously, but if you scroll just a wee bit further down the page, it becomes clear that the Disney Princess brand is being flogged for all its worth. You’ll also note that girls come before boys in the menu bar. Now that is not to say it’s a bad thing, but like Rebecca Hains, I just tend to take a dim view on how Disney targets girls in particular.

Cartoon Network

Lastly, we come to Cartoon Network, long the dark hose of the three but now enjoying either top or second billing. The network has really improved its online store over the version I visited a couple of years ago. Now instead of nothing, there is a ton of stuff, but not just any old crap.

All three networks have the now-obligatory iPhone cases but only CN puts them on the front page. Behind the facade there is a very well-designed and laid out store that could easily be navigated by anyone.

Besides the clear groupings of shows and types of merchandise at the top of the screen, the stuff itself is perhaps the best of all the networks. It would seem that Turner has gotten its act together as of late with a really good variety of products. I mean, OK, there still is the odd dodgy article and the usual toys, but how about not one, but two choices of Powerpuff Girls canteens? Or the fact that they sell stuff for a good many of the classic shows that have been off the network for maybe 10 years or more?

Of course as good a job as CN does, it could do better. Plenty of the shirts that are available elsewhere aren’t available here. So anything in Hot Topic or WeLoveFine isn’t there. A loss for sure on CN’s part because as good as their stuff is, the most exciting stuff is being done away from corporate control.

Overall

Overall, the winner in terms of range is clearly Disney. However in terms of actually creating a great looking shop that will appeal to their audience, Cartoon Network is on top. The loser in all of this is Nickelodeon, although they sell so much through traditional channels, they are likely not as worried as they should be.

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Milky Way And The Galaxy Girls Animated Spot

 

Lauren’s group of self-made dolls that would make a killer TV show, and yes, I own a T-shirt!

I hate to admit it but I kinda forgot this video existed until recently. Lauren Faust was thankfully savvy enough to create an animated spot to act as a pitch of sorts for her series of plush dolls called Milky Way and the Galaxy Girls. I’m sure a lot of bronies are happy she was steered towards doing something else, but all I can say is that if I had my way, this would be a TV show today!

 

 

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The 7 Reasons Why DreamWorks MUST Remain Independent

With the recent announcement that DreamWorks is making a large investment in China (both as a studio and as an entertainment provider), I thought it would be interesting to repost a post from last year on why the company must remain an independent entity. You’ll recall that this was written while the brouhaha broke out surrounding their distribution deal with Paramount ending this year. Anyway, Steve Hullett over at the TAG Blog seems to concur that an independent DreamWorks is the kind that Jeffrey Katzenberg desires. Here’s 7 reasons why that’s a good thing.

 

 

Via: Wikipedia

Although DreamWorks Animation is already independent, it does distribute it’s films through Paramount, who in return, collect a fee from the gross receipts. Such an arrangement has worked well until now, just one short year away from the end of the current agreement.

There has been a lot of talk about DreamWorks being either acquired or selling itself to a larger corporation as a way to ensure its survival. Of all the big guns, only Warner Bros. seemed likely as they don’t already have a theatrical animation division but the noises from inside that company suggest they are not interested. The question is: Why would DreamWorks feel the need to be part of one of the larger studios anyway? The answer is money, but instead of analysing that reason, I offer you X reasons why the studio must remain independent.

  1. Katzenberg is not a quitter. He built DW up from nothing and I doubt he would like to sacrifice his independence to be under the boot of a board of directors again. He’s taken the company this far, there are few reasons why he can’t take it further.
  2. When you’re number 2, you try harder: Yes, it’s an old Avis slogan, but it rings true. If you’re number 2 in the market, you will try harder than the leader when it comes to your products. DreamWorks isn’t quite there yet, but last year’s How To Train Your Dragon was infinitely superior to Toy Story 3.
  3. It’s been done before: Back in the late 40s, a relatively small animation studio lost their distribution deal with RKO. They managed to haul a distribution team together and form Buena Vista. A distributor I think you all should be familiar with.
  4. An independent keeps everyone on their toes: As an independent, you have to do your best every time.That means others must compete on at least the same level of quality. If one player ups their game, everyone must. Corporations have a habit of getting comfortable in their shows which can lead to a stagnation of quality.
  5. The money is in the long tail: Walt Disney himself knew it was better to create a good film that would be popular for a long than one that would be a flash in the pan. Good films make money for decades after they’ve been paid for. DreamWorks can rely on this for income provided their films are up to scratch (see point 4)
  6. It’s a tougher road , but the ultimate rewards are better: No-one likes to take the hard road, it’s more work for what appears to be less reward. However, that burden of responsibility will ultimately result in a stronger company as everyone shares in the responsibility for success.
  7. It affords more freedom to experiment: Right now, on the cusp of the digital revolution, DreamWorks has the freedom to go in directions that were never possible before. As an independent, it has the freedom to try and experiment with new distribution and sales models to see if they work. DW can has the chance to become the industry leader in the digital age, an opportunity that should not be passed up.

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Susan Godfrey on Strong Female Characters

A short post today because I have to make a presentation on Social TV this evening, but if you have the time, you should definitely head over to the Go Get ’em Girls blog where The Productive founder Susan Godfrey has written a well-rounded and comprehensive post on strong female characters.

Naturally there’s a healthy dose of animation-related discussion included hence my recommendation that you go read it.

 

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4 Facts That Banished Fleischer’s Gulliver’s Travels To History

Via: Cartoons of 1939

The other day I finally sat down and watched the Fleischer feature length adaptation of Gulliver’s Travels. It’s very much a film of its time; the 1930s.I found it a not altogether enjoyable film unfortunately. Oh sure, there is some marvelous animation to be had, but it was not terribly hard to see why the film has been largely confined to the history books despite its place in cultural history as the second full-length animated feature film ever made. Here’s what banished Fleischer’s Gulliver’s Travels to history

The Plot

Although based off Jonathon Swift’s satire of contemporary culture, the film only seems to bear superficial resemblance to the famous tome. Instead of Gullvier being central to the story or even being the narrator, he is instead a character. He is neither the focus of the film, nor does he play as big a role as you would imagine. Indeed, he doesn’t start to play an active role in proceedings until almost halfway through; a tad suspicious for a film with his name in the title.

Besides this, the plot meanders and falls foul of typical Fleischer traits such as over-long scenes and a focus on machinery. Compared to a film of today, it comes off as more of a set piece showing off the wonders of animation. This is sadly a genre of animated films that doesn’t excite modern audiences who have been engrossed in animation since birth.

The Feud(s)

The Fleischer Brothers had a rather significant falling out sometime after the film was released but of more imperative concern was the fact that the Fleischer Studio, having moved from New York to Miami was short-staffed. Consequently animators from New York and California were thrown together with art students from Miami. The result was near chaos with rival factions favouring their own work over others. It’s tough for any business to succeed under such circumstances and it’s highly likely that the quality of the film suffered as a result.

The Studio’s Demise

While the Fleischer’s ultimately lost control of the studio to Paramount, such events have played a role in how the film has fared over the decades. The fact that the original creator was no longer responsible for it meant that was somewhat mistreated by its owner Paramount. Ultimately its copyright notice wasn’t renewed and the film entered the public domain.

To add insult to injury, the failure of the Fleicher’s follow-up film, Mr. Bug Goes to Town meant that there wasn’t any features to continue the legacy. With the Fleischer name ripped from the studio’s projects, any brand recognition was lost on the general public.

The Competition

Needless to say, the competition from Burbank had already set the bar sky high with Snow White and Seven Dwarfs and was about to raise it again with Pinocchio. Besides the superior quality, Walt was constantly and relentlessly cranking out hit content in shorts and was marketing his products for all they were worth. The end result was that the dominance of the Disney brand combined with its longevity has meant that the name ‘Fleischer’ barely registers in the mind of Joe Public.

 

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A Comparison of Merida and Rapunzel

Guess which one scares me more?

It struck me there just last week that we’ve seen two major princess movies from the Disney umbrella in the last few years, although despite claims that we’ll see no more, one is already well under way. So I thought it would be a good idea to take a look at the two already released to see just how different, or similar they are. The two in question are of course Merida from Pixar’s Brave and Rapunzel from Walt Disney’s Tangled.

For starters, they’re both teenagers. Yes, every adults favourite people to hate and for good reason. Teenagers tend to be obnoxious, whiny, annoying, conniving, rude, clumsy and above all, rebellious. Both Rapunzel and Merida imbue all these qualities ans more in their respective films. Merida directly disobeys her mother as does Rapunzel.

Both seem to have issues with issues with the life that is set out for them. Merida as a wife to an eejit and Rapunzel as an everlasting source of life for Mother Goethal. Neither is satisfied and both disobey the requisite adult. However, that is where the similarity ends, as Merida dashes off into the woods, her mother is fully aware that she has left. Rapunzel, in contrast, sneakily knows that her mother is gone and is more than willing to head off without her knowledge. Rapunzel is clearly the fuller character in this case.

Both characters coincidentally have wild hair, but whereas Rapunzel’s is a plot device, Merida’s is more of a set piece that is played up multiple times throughout the film. It’s fair to say that while Rapunzel’s hair adds to her character, Merida’s can’t help but distract the viewer, as was the case when it was highlighted in just about every single review of the film.

Both princesses are strong female characters 9the kind we all know and love) but Merida is undoubtedly the lesser of the two. The reasons here are complicated, but the long and winding gestation and execution of Brave are probably the root cause. In Tangled, Rapunzel’s character evolves throughout the film. She has to learn to trust Flynn Rider Eugene Fitzherbet (a good ol’ Irish surname there) and only by going through her experiences does she learn the truth about her past.

Merida on the other hand is very much presented as is. Yes, she does learn a lesson in the course of the film, but that doesn’t change her character. She’s still fundamentally the same person at the beginning as she is at the end. We learn (comparatively) little about her. A rather disappointing state of affairs given the wonderful setup we’re given (ancient Scotland and all that).

The princesses approach to love is also drastically different. Rapunzel is more than happy to comply with the established Disney norms; Merida, not so much. It should be noted that neither approach is right or wrong but in Tangled, love is clearly meant to imply marriage whereas in Brave, marriage does not necessarily imply love; an important distinction but one that tends to go against the formula for princess movies.

Overall, both are likeable character that despite their teenage label have mass appeal beyond the kids. It’s curious how different the two characters are despite Pixar’s attempt to make Brave a different kind of film. In the end though, we should be grateful that both films give the characters enough room for them to come into their own.

 

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The Vegtoons Kickstarter Project Looks Appetising!

The Vegtoons Kickstarter project is one that aims to create an animated show around the idea of vegetarianism, not necessarily to convert carnivores. Described thus:

The show explores a variety of issues, concerns and assumptions surrounding the vegetarian lifestyle — ranging from the foods that vegetarians eat, to health and ethics, to relationships with family and loved ones. Each episode has a specific theme and therefore can be enjoyed on its own; however, the larger trajectory of the story unfolds over the entire series.

It’s a project that certainly looks promising from a number of angles, not least of which is the fact that it’s not aimed at kids but rather people in general. This is one to keep an eye on. Check out the teaser below or head on over to the Kickstarter page to watch the full pitch video.

 

http://vimeo.com/14597210

 

 

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Amazon’s Misguided Pricing Policy For Cartoons

The other day, I decided to get the Adventure Time Season 1 DVD. Yeah, I know what I said, but lacking suitable alternatives meant that I’m left with little choice. In the course of browsing to purchase it, I was struck by Amazon’s misguided pricing policy when it comes to cartoons. See the screenshot below:

See something kinda funny there? Yup, why buy the digital version for more than it cost for the physical discs! That simply can’t make any sense, can it? I mean for one, DVDs have to be made, shipped to Amazon, stored and then shipped to me. The digital copy gets uploaded to their servers once and then gets streamed/downloaded as necessary. The worst part about that? I’m paying half the delivery cost; the bandwidth!

Now someone is apt to say that with the digital copy, I can watch it on multiple devices and in multiple locations but of course DVDs are easy to rip and once they are, they are just as portable, if not more so due to the DRM on Amazon’s digital files.

So I was curious, my interest was decidedly piqued; were other cartoon series’ priced similarly or was this just a naked attempt to cash in on Adventure Times success? Let’s have a look-see.

Here’s a few of the better deals:

And here’s a few of the more egregious ones:

It should be noted that The Hub has no series’ on DVD in their entirety yet and the Disney Channel is sticking firmly with DVD for now. I also left out some shows like Avatar: the Last Airbender and Rocko’s Modern Life because they are available on Netflix and Amazon’s own streaming service for free.

So who’s losing out here? Is it Amazon because they’re selling less digital versions? Hardly, you can be sure those digital sales are almost 100% profit for them. Do studios lose? Again, not likely. They make a profit on the DVDs at those prices so you can be sure they make a profit once they cut out the manufacturing and distribution and whack up the price.

So if they don’t lose, then who does?

Us consumers obviously! And sadly, they way things are going, those DVD sets will start to go away and you can be sure that those digital prices are not going to budge one bit.

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5 Things I Realised After Reading Joe Strike’s Review of BroNYCon

 

Surprisingly enough, I didn’t have a My Little Pony image in the library already.

Over on AWN, Joe Strike has posted a review of BroNYCon, the get-together for fans of, yes, My Little Pony that took place at the end of June. The entire thing is very much worth reading whether you’re a fan of the show or not. It’s a positive, neutral look at the  show and the community that surrounds it as well as a description of the event itself. I found the article quite intriguing on a number of levels; here’s a few things I realised after reading it.

Fans Are Fantastic

Every show needs fans, a fact that is well-known and well-documented countless times over the years. Fans are however, finnicky. Just because a network throws globs of money at promotion, etc. doesn’t mean that fans will necessarily follow. When they do though, the signs are very good indeed.

Bronies are no exception. They watch the show, they buy the merchandise, they discuss it, the expand the universe, they write fan-fiction for their own amusement and they ultimately put a lot of money into Hasbro’s coffers. So do the target demographic of kids, but their purchasing power pales into insignificance in the face of grown adults.

Devoted fans like Bronies are what every show needs and desperately wants but are notoriously tricky to conjure up out of the masses. My Little Pony now has its own convention. Surely proof that fans can make a big impact.

Good Shows Will Smash Demographic Boundaries

This is another aspect to shows that is often rarely discussed. Networks don’t like it when shows grow beyond their demographic because the effects are much more difficult to measure and hence plan for. Having MLP garner an adult audience is great on one level, but will that same audience feel alienated after the hype has died down or the network declines to tailor the show to them?

That said, many shows have smashed demographsic boundaries. The Simpsons, while ostensible aimed at an adult-heavy, primetime audience became immensely popular with kids. The reverse could be said of Avatar: The Last Airbender, with story arcs and characters that many argue are better than the bulk of adult-oriented TV shows.

Breaking though the demo barriers is only a good thing for a show. In the case of MLP, it gave the newest incarnation of a toyetic show a life of its own beyond the TV set.

Lauren Faust is Soooo Underrated

Lauren Faust and Craig McCracken are a creative powerhouse that together have worked on some of the most undeniably brilliant animated TV shows of the last 20 years. However Lauren seems to get the short end of the stick when it comes to her own creations. Many animation fans know she worked on the PowerPuff Girls, but how many know she has her own girl-centric creation, Milky Way and the Galaxy Girls? How many own something from that? (Hint: this blogger is at least one).

That’s not to belittle Craig, he awesome too, but Lauren spells out the challenge pretty clear in this quote from Joe’s article:

And what about her dream project, the one she pitched to the Hasbro executive who instead asked her to reconceive My Little Pony? “The Galaxy Girls is the bane of my existence. It’s in stasis until I can do it right. I’m looking for the right partner who shares my vision for it.”

Here’s hoping an animated version sees the light of day soon.

Full Cast & Crew Support is Essential

Another thing that Joe’s article makes clear is that the cast and crew of the show are behind it 100%. They see it more than just a job, they see their success depending on its success, and if they can help it to succeed, they will! Voice-actor Tara Strong is particularly fond of her Brony fans, often tweeting to them and answering questions in addition to meeting them in person at cons.

A lot of TV shows rally behind their creator, such as Family Guy and Seth McFarlane, but others like Adventure Time and MLP focus on the team behind it rather than just one individual. This has benefits for everybody involved, and gives the all-important fans something even more to relate to.

Trust In Third Parties Is A Win-Win For Everyone

The one big thing that Joe’s article made me realise was the WeLoveFine and other outfits like it are perhaps the keystone in the link between a show and its fans. A quick cursory glance of the WeLoveFine website reveals more than a few famous shows have merchandise for sale there.

What makes companies like this so relevant is that they are simultaneously at the forefront of the fan movement while being actively engaged in the licensing/merchandise part of the network’s marketing machine.

Even better, WeLoveFine uses fan-made designs, running competitions with cash prizes. What better way to get fans excited than to give them the chance to have their very own T-shirt! The Hub naturally has to approve the design, but it’s a rubber-stamp process and basically eliminates a lot of risk involved with selling merchandise; let the fans tell you what they’d like to buy! Genius!

Apparel and clothing are very popular forms of merchandise because they let fans express their favourite show without permanence and with the ability to adapt to changing weather conditions; very important for temperate climates I assure you.

By trusting third parties and with careful monitoring, networks can ensure that they gain the best of both worlds. A fandom whose appetite for merchandise is fulfilled and a network who wishes to earn revenue from their content.

 

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