Over on the Society for Animation Studies blog, Lauren Carr writes about what she perceives as a crisis in animation studies stemming mainly from a desire by students to simply learn the software tools rather than the technique and theory behind animation. If that’s true, then we are heading for an impending apocalypse in the field from which it will be very difficult to recover.
Having travelled the world, Australian animator Elliot Cowan is well-placed to offer advice, and his latest blog post is no exception. In it, he details no less than 19 things that graduating animation students should do now that their structured life of goofing off studying has come to an end.
There is next to nothing I can add to this excellent post that is more than worth your time reading, whether you’re a fresh graduate or not, but suffice to say, doing something is better than doing nothing.
In lieu of the usual Monday list post, I thought it would be interesting to debate whether or not animation is a knowledge or trade-based form of education.
What I mean is, in life you generally have two forms of education: knowledge-based and the more vocational trade-based. The difference between the two is that one is taught primarily in a classroom and based on theory whereas the other one favours a more hands-on approach and acquiring knowledge through practice.
- Does animation fall primarily into one or the other?
- Do different types of animation fall into either one?
- Is there an emphasis on one to the detriment of the other?
- Would animation education improve if things were changed?
I’m curious to hear your thoughts, so please leave a comment below! 🙂